Welcome to t-DELETED-.... thats right! this week's deck is based on the Deletor subtype for Link Jokers. I thought Mixed Deletor Keios seemed really strong when it was first revealed. Unfortunately no one else thinks so.... cause its $0.50... so let's try it out.
Winning Image: Delete and pressureeeee.
(Image Courtesy of Cardfight Wikia)
Let's talk about why I think this card is good. First is that its a fairly cheap CB cost for deleting. This means that you can use it effectively early. The discarding cards can be a problem but there isn't much we can do besides running a bunch of draws. Next its an on-ride ability. This means you aren't limited to later in the game like Zaele you could even Delete your opponent's grade 2 vanguard! Keios punishes rushing player extremely hard by locking their front row and counter attacking with 3 damage because your opponent probably doesn't have much left to protect their 0 power deleted vanguard. The Keios into Keios play you'll see in the match video is insanely strong and even if your opponent survives they'll be seriously hurting for cards or to be able to do anything.
Deck List:
Starter: Acquire Deletor, Igor (3x) (0.20)
8x Stand (All deletor)
4 Draw (Deletor)
4x Heal (Deletor)
G1s:
4x Breaking Deletor Gatario
4x Deriding Deletor Aieda
4x Lady Keeper of Virtual Reality
G2s:
4x Clipping Deletor Evo (1.30)
4x Greedy Deletor Jail
3x Lady Battler of the Gravity Well (0.50)
G3s:
4x Mixed Deletor, Keios (0.50)
4x Penetrate Deletor Iggy
G4s:
4x Nebula Dragon, Maximum Seal Dragon (2.20)
Final Cost: $18.3 (woo under half my limit!)
Deck Comments:
The deck is meant to have a lot of pressure units to incentivize your opponent to guard or make it so that you get freebies when your opponent doesn't guard. The 2 non-deletors in the deck are PGs which are vital and Lady Battler, which creates 20k columns with 7k boosters which is a crazy high number against a deleted vanguard. Other than that I think the choices are fairly straight forward. Aieda and Jail are pressure units to help get some extra advantage off of your opponent's difficulty guarding. 10k attackers hit perfect numbers against 0. Evo helps call out Aieda or a 10k attacker to get the pain going while conserving a little bit of cards in the hand for another Keios. The strides are mainly there for G-assist, or to provide an Atmos type effect when you stride after using Keios' skill.
Match ups:
Overall Performance:
After playing a few games I found that the deck was very inconsistent. I had many games where I couldn't draw the right cards, or I had to G-assist. That being said I think the deck proves that Keios is an extremely powerful card, letting you demolish your opponent's resources or putting them at high damage which puts them in a precarious spot. The deck isn't very competitive as it is but with a few additions I think it could be a real contender especially as we look into the clan booster which is coming out.
Tips for Mastering:
- Find the perfect time to use Keios. if you have a lot of rushing potential you might want to rush hard and then grade lock yourself to deplete their resources setting them up for deletion.
- Don't be afraid to delete while your opponent is at grade 2. while they get to ride over and negate the delete normally you'll probably get in 3 damage. remember that with stride's ability to negate a deletion its become an all-in offensive tool and you should treat it as such.
- Never Mulligan double Keios. If you watch the video you'll know why. Its BRUTAL.
Tips for adding money:
#1 super most important thing. Add the legion pair for Zaele and Gaele. This will push the deck through the roof. All your vanguards will be able to delete for a relatively low cost. This means that you can pull the repeated deletes of very easily especially if you take into account that Keios sets up for Legion by requiring you to discard cards. *** Replace Iggy with Zaele and replace Evo with Gaele (you won't have room to CB for Evo anymore)*** It will be crazy trust me. The next thing you are going to want to do is get Madews. This is gonna make the deck that much more consistent. Since you can activate Madew's skill when you legion you can follow up a Delete turn from Zaele with a stride if you don't have enough CB and grab back whatever grade 3 you ditched to take damage and push the next turn. The last and final thing you can do to add money will be to choose a PG. will you choose the Unflippers to keep CB open for deleting? or will you choose Deletors to make Keios' skill mroe consistent? The choice is yours.
Do you have any comments on the deck? Want to request a budget deck from me? Please leave a comment and help me help you.
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Thanks for reading,
Chris
A budget Ezzell/Alfred Legion deck?
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